Here is a fascinating proposal of futuristic society: no more money, mass robotization and computerization of optimal decisions, abundance and variety of goods, in the frame of available resources and environmental sustainability. The project also postulate that people born in this culture without scarcity nor competition would be free of greed, theft, and related violence. They would simply have the pleasure to what they are good at to serve the common good.
Unlike in communism, computerized science and abundance allows sound decisions without corruption. Administration would be minimal and transparent.
On the flip side, i don't think the issue of democracy can be discarded as they suggest, since many decisions are not only scientific: e.g. "What shall we maximize: freedom, happiness, aesthetics, or survival chances? (see my "map of ideals") Bioethics: Shall we allow human genetic engineering? Do we want Brave New World? How much freedom of speech do we allow in the face of science?"
We need democracy to avoid a technocratic dictatorship.
Further on the issue of robots and computerized decisions, like in "I, robot", I believe we could see some phenomenon of interpretation of basic principles (e.g. "Harm no human") which would imply some sacrifice once applied at global level, violating these same principles. e.g. "To save the group we might sometimes sacrifice few." With nascent consciousness, robots might not be so good at philosophy!
Again, that calls for some democracy, or at least a check-and-balance of powers.
Discovered around 2005 thanks to a software extracting video game's sounds, this unreleased track from Masashi Hamauzu for Final Fantasy X might even never appear in the game. It sounds remotely related to the soundtrack song "Illusion", hence its name.
10 years down the line, the able ears of my friend Katchum have at last pierced the mystery of this fantastic harmony. I've put it in sheet music and proposed chord notations.
(On the second page i've not cleaned the alterations (# and b) because I'm bad at that I thought the pitch issue could be solved and then repeat the first page content..)
One bug remains clear, and that might be the reason why the music would not be used in the game: each repetition of the melody lowers the pitch by a semitone.... that means that as the music goes on and on.. the pitch would dip lower and lower.. too bad! (that also doesn't help musicians playing it)
What if our emotions had influence on water? This apparently obscure idea has been held by the controversial Japanese writer Masaru Emoto, who drew relationships between ice crystal shapes and emotions which were focused on water before freezing.
I've gained interest in this claim after the release of prof. Montagner's proof about the so-called "memory of water", which shows that water emits electro-magnetic (EM) waves based on the chemical it contained after high dilution, but water can also memorize EM waves emitted into it, and behave as if a new chemical substance is present. Since I believe our emotions primarily rely on brain and organs' neural activity, which in turn consists of electric signals that also generate small local EM waves, it leaves a tiny chance for both theories to rationally connect!
The experiment which i've done is another Do-It-Yourself test proposed by Emoto: influence the decay of rice by focusing emotions on it.
Here is my result after 112 days:
Maybe the religious tradition of blessing food before eating once simply used to be a rational sanitary measure!
I'm giving more information and pictures here below:
Here is my latest creation, a music composed for the 24h-contest Noctaventure on the topic "Tempus fugit": time flies (when we're having fun). I classify it as an "etude" because of its construction constraint: a Re-Re clock pendulum ostinato, lasting throughout all the score.
The colours and melody evolve through various emotions, following the steps of human life: childhood, youth, then grief, panic on the face of death, confrontation against time, and finally the enlightenment of a teaching bringing peace.
The beautiful surprise and originality of this music is how an Indian melody naturally sprung out from the harmonic evolution, bringing a hypnotic climax to the topic: Krishna in his transcendent form as eternal Time-Spirit.
Through the creation of the Hylian language, I've drawn correspondences between space (cardinal points) and time (sun, moon, seasons, life). More recently with the attempt to encompass all fields of education into 4 groups, I've been suggested a comparison with the European 4 elements. That triggered an extension of the initial "cardinal cycle" into something connecting all the Eurasian continent!
The Chinese cardinal points introduces a 5th item, central to the 4 others. This suggests similar central points, with transcendent character compared to the 4 others.
One thing at least is not universal: the link between the cardinal points and the moments of the day (through the position of the sun), which is only valid in the northern hemisphere. North-South is reversed in the southern hemisphere!
We see that Chinese culture is built between cycles of even and odd number. On one hand the Yin-Yang duality, the cycle of 4 seasons, and 4 cardinal points, often combined with the 8 combinations of the Taoist trigram. On the other hand, the cycle of the 5 agents, 5 music notes, 5 tastes, and then extended into the cycle of the 10 heavenly roots through multiplication by Yin-Yang.
However with the 5 agents, the "earth" holds a status similar to the others, not central.
For those who saw the movie "Divergent", we can also match the 5 factions following this order: Amity (farmers), Dauntless (fighters), Candor (judges), Abnegation (selfless servants), and Erudite (scientists).
The recent reading of the Wikipedia article on Jedi (the Star Wars frenzy can spark meaningful thoughts!) has lead me to realize how various fields of teaching and education can complement each others. Jedi are said to be "Polymaths", a word implying the mastery of many fields of knowledge, and at the Renaissance, mastery of arts as well. Since Jedi, like most Asian monastic traditions, blend rather physical training and wisdom, I came out with the following map of education:
The 4 fields of learning (Sport, Art, Science, Wisdom) are linked to 4 components of the person (Body, Heart, Mind, Soul), and nurture them with 4 types of food or accomplishment (health, beauty, science, peace).
Further, 4 types of historical teaching are proposed, giving emphasis on pairs of fields.
Sport+Art : Antique education as proposed by Plato
Art+Science : Renaissance polymath, like Da Vinci
Science+Wisdom : Medieval scholastic
Wisdom+Sport : Asian monachism
It is to be noted that back then, the definitions of the 4 fields were not as restrictive as shown here. For instance, Asian monks haven't excluded science but have been including part of it into their wisdoms.
The horizontal axis is about Power: Can and Know, "Pouvoir et Savoir". By combining horizontally Sport and practical Sciences, we could also imagine another very pragmatic education model: a nation of robots with no emotions (Equilibrium) nor conscience ! (Fahrenheit 451, Brave New World)
The vertical axis is about Feeling: Conceive and Receive, The combination of Art and Wisdom: people alternating between nerdy passionate creation, and peaceful selfless bounty to one another.
Maybe an accomplished man has to explore and balance all these fields?
Here is a version of my universal script Alfuni, simplified to fit a 7 segment digital display. This script is not strictly phonetic as it is mostly meant to offer a panel of characters to write most languages of the world. Letters can bear several phonetic values. The script can even be used with simple literal match, eg: write "Fountains" instead of the phonetic "Fawtenz", especially when Alfunepta doesn't have the required sounds.
The TTF file is available by clicking on the picture.
Here is the usual 1st article of the universal declaration of human rights, as sample text (literal match is used):
All human beings are born free and equal in dignity and rights. They are endowed with reason and conscience and should act towards one another in a spirit of brotherhood.
Since 2005, a mind blowing experiment has repeatedly proven a chain of phenomenons which totally change the way we think about biology and medication.
In this serious French TV report on the France 5 channel in 2013, the Nobel biology award Luc Montagner shows how he replicates the results obtained by Jacques Benveniste in the 80's, and much further!
After diluting a biological substance (DNA, protein, etc.) into water, fitration of the substance, and then a cycle of high dilutions (up to 10^12) and agitation, water still behaves as if the substance was present: there seems to be a water memory of what i has contained.
The above diluted filtrate emits electromagnetic signal (EMS) signal in the low frequency range (10 to 50,000 Hz) in response to ambient electromagnetic noise. This signal can be measured by ordinary microphone coil and recorded on computer (in WAV format). The emission of this signal on pure water will cause the signal to be present in the water: again water will behaves as if it contains the substance!
The proposed explanation is twofold: some molecules would interact through EMS instead of direct contact as classical chemistry teaches. Then if water is capable of keeping this signal it would replicate the effect of the molecule in their absence. Prof. Marc Henry from Strasburg university explains that this memory would occur in what quantum physics call "coherence domain" (CD), which are vacuum bubble of the range of 10^-10 meters, formed of water molecules, in which the EMS can be trapped.
DNA also emits an EMS, which is... its entire genetic code! In the above TV report, the following experiment in France is shown live: a known DNA is strongly diluted and agitated in water, then its EM signal is recorded into a 6 seconds WAV file which is emailed to a lab in Italy. There the Italian fellow researchers emit the signal on a sample of pure water for 1 hour, and then run a process called PCR (Polymerase Chain Reaction, which aims at duplicating a DNA sample into many identical copies). This process causes the same original DNA (98% identical) to form itself in Italy, apparently based on the signal "printed" on the water! The persistence of DNA information after the molecule is physically gone opens new ways to understand some viral diseases.
We had the 3D printer which allows you to download and replicate physical items. Now we have the same with living things! Need a special medical herb in your space station? Just get its DNA signal from Amazon and make it grow ex-nihilo!
As a consequence: no need to physically bring medication, you could only download the signal and "print" it on water! Good news for countries in great need for medication, but bad news for pharmaceutical industry which would be replaced by download platforms like Itune or Amazon for music!
More recently, a Japanese-inspired reconstruction of the ancient script Nom, for learning purpose! If you know a bit of Chinese, that will gives you some keys to consolidate Vietnamese with what you know : Neo Nom
Since 2012, a new script has been developed for Laramin, my first constructed language. More than ever it fits the project since it's purely ideographic.
Laramin has always put the emphasis on "meaning in itself" as far as such thing is possible. That is, all derivations, declensions, and conjugations are done using radicals with independent meaning. The targeted reading experience is to have a very analytical language structure (all words and grammatical aspect can be broken down to few fundamental ideas) only using direct visual symbols. (not like: "A" is a deformed ox head loosely pronounced "a", which in some contexts is an indefinite article..)
Larasem (for LARAmin SEMantic script) is made of simple visual components shared by all human civilizations: hand, foot, eye, tree, branch, cup, etc. Most Larasem combine several components to form an ideogram. This method can be compared to the Chinese 会意字 which also puts together ideographic components. More explanations can be found in the introduction PDF.
Here is a sample with the original text, translation with Latin script, phonetic script, and finally the ideographic script :
A la suite de la tuerie de Charlie Hebdo, les réactions ont été vives de tous bords. Après une réflexion sur les divers idéaux invoqués, j'ai imaginé une carte pour les représenter, par affinités (vert) et conflits (rouge). Les outils neutres sont en gris.
Par "ordre naturel", j'entends l'équilibre selon lequel la nature s'agence en l'absence d'intervention humaine. Cet idéal se focalise sur la nature intrinsèque des choses et leur rôle (Dharma au sens large).
Les dilemmes enfin visualisés !
Dilemme de la Naissance : Nature <> Égalité (Les hommes ne naissent pas égaux en facultés ni chances)
Dilemme de la Prospérité : Mérite <> Égalité (L'accumulation systématique des richesses fausse l’égalité des chances, et peut se compenser par la redistribution, elle même posant un problème de mérite.)
Dilemme du Don : Indépendance <> Partage (La main qui donne domine celle qui reçoit, le don implique une part d'humiliation, justifiant un désir d’indépendance)
Dilemme des Nations : Liberté <> Unité (La constitution d'un groupe sacrifie la liberté de ses membres, et endommage sa diversité interne en magnifiant les traits communs, et isole le groupe de l’extérieur en renforçant sa singularité.)
Dilemme de Rousseau : Liberté <> Engagement (S'engager, c'est manifester sa liberté tout en la détruisant... pour ensuite la régénérer en de nouveaux choix.)
Dilemme de l’Identité : Tradition <> Changement (L’identité des choses résident aussi dans leur dynamique d’évolution.)
Dilemme du Progrès : Satisfaction <> Critique (Être facilement satisfait est source de bonheur, mais coupe la dynamique de progrès par critique. Dans Fahrenheit 451 et Brave New World, on évite toute vexation en excluant le débat critique au profit du divertissement.)
Dilemme de la Censure : Vérité <> Charité (Certaines révélations au mauvais moment peuvent rendre inutilement malheureux ou violent.)
Dilemme de la Sagesse : Justice <> Pardon (Pardonner peut apparaître comme un déni de justice.)
Peut être entre les dilemmes des nations, du progrès, et de la censure: on préfère garder sa liberté de critiquer et de tuer* plutôt que de supporter les inconforts pour une cohabitation pacifique.
- "liberté de tuer", c'est à dire de faire justice soi-même: un droit qu'on aurait jugé naturel et fondamental à une époque préhistorique et proto-historique pas si lointaine que ça !
Ma langue construite Laramin cherche à construire son vocabulaire de sorte à résoudre ces dilemmes, en proposant un nouveau point de vu avec de nouvelles notions, de sorte que les subtiles équilibres philosophiques ci-dessus deviennent des évidences pour le locuteur. La langue est notre lunette sur le monde et nos réflexions. Je pense qu'on peut éviter le problème à la source.
The webmaster just gave me the green light for adding my constructed script into the big collection of his website Omniglot. (KoreoViet is an extension of the Korean writing system to transcribe Vietnamese.)
It's time to get this out of my to-do list: a constructed language that came to my mind in September last year!
(Click on the picture to see the introduction PDF.)
The challenge is to develop a language in the frame of the samples already present in the games of The Legend of Zelda. The universe of the games contains a lot of names (characters, places, items, events, etc.) which serve as basis for the vocabulary of Hylian here. It would therefore be relatively easy to learn for a fan, already familiar with the world of Zelda.
Here is the ad-hoc alphabet:
(Click on the picture to get the TTF font.)
"C" is pronounced like "Sh".
In short, words are based on Roots, formed of 3 consonants. These Roots can be derived with vowels. For example:
Zelda => ZLD, which can give :
Certains rêves révèlent parfois des réalités et connexions cachées de notre inconscient. A ce titre là, ils peuvent s’avérer plus "vrais" que le monde éveillé où règnent souvent les préjugés et dissimulations, par convention ou pudeur.
Homère a symbolisé cette idée dans l’Odyssée par un jeu de mot entre Corne/Ivoire (en grec Keras/Elephas) qui sonne avec Réalise/Trompe (en grec Krainoo/Elephairomai). Les rêves prémonitoires ou révélateurs venant par la porte de corne, tandis que ceux qui ne réalisent pas ou égarent viennent par celle d'ivoire.
Cette idée m'est revenue ce matin à la suite d'un tel rêve. La veille au soir j'avais regardée le film "L'Histoire sans fin" qui parle aussi de l’équilibre entre imaginaire et réalité (le livre plus que le film apparemment, qui se conclue sur la liberté grisante de l’imagination).
On m'a aussi récemment offert le livre "La création du monde" de Jean D'Ormesson, qui évoque cette référence de l’Odyssée.
Je réagissais à un panneau chinois indiquant un passage adapté aux handicapés : 无障碍 C'est une définition par négation signifiant "sans contraintes", impliquant que les handicapés perçoivent davantage d’élément d'environnement comme des obstacles.
Suite à cette observation m'est venu cette pensée:
Le monde descriptif semble pouvoir se séparer en deux catégories: les définitions par présence et par absence.
Celle par présence perçoit l'existant, comme un don.
Celle par défaut note le manquant, comme un du.
Celle par présence considère chaque chose comme disponible, reçue, et envisage COMMENT les combiner. C'est l'approche pragmatique/pratique.
Celle par défaut requiert une anticipation de ce qui devrait être, forgée par l’expérience, et cherche naturellement le POURQUOI du manque inattendu, causalité ou responsabilité. C'est une approche plus scientifique et juridique.
I've been thinking for a couple of years how the ideal creation framework could look like. Of course it depends on the type of creation. In my case, I would like to combine and interweave:
Drawings and paintings representing places, events, characters
Music, for various places or contexts
Texts and poems, describing places, stories, feelings
Cooking recipes, technology descriptions
The main building material would be the drawings, forming full-pages of visual environment. On these drawings there would be some URL links. Some would lead to other connected pages (moving to a nearby area, zooming into a particular region, zooming-out to the upper level), while some others would link to content, such as music or recipes, open in popup windows.
In practice, the universe creation would very simple:
Upload a full-page drawing.
Write a text narrative besides it.
Put tags on it like in facebook, with URL linking to content (mp3, pdf, etc.) or to other pages.
The advantage of such framework is to aggregate the creative content into an interconnected system, that can grow organically from any of its parts! The visitor becomes an explorer who somehow interacts with the universe by choosing where to go and what to look at. It is inspired by the RPG-adventure video game style (Zelda, Final Fantasy, etc.).
Ideally, the framework would also feature comment threads on each page to let the visitors give feedback.
Now, comparing to what is available: Facebook allows to easily upload pictures and very intuitively place tags on it, but only to identify peoples. If those tags could contain any URL, that would do it! But no...
DotClear allows pages in WHTML format with comments, but the width seems limited to the blog page, and placing the tag on the picture would be difficult...
Any other software suggestions to enable this creative boom? Thanks!
J'ai transféré la majorité de mes compositions et arrangement vers l'interface SoundCloud, que j'aime beaucoup pour son interface intuitive et la possibilité de laisser des commentaires à des instants précis de la musique.
Navigating across languages sometimes causes words to jump from one to another, especially with concise expressions. I owe "mamajujamente" to my Mexican friends who crafted it from Taiwan!
deny a compliment politely
refuse a gift politely until accepting it
خواهش می کنم
And here is an attempt to develop (or reconstruct?) English words from an apparent regular pattern linking pairs of verbs. Verbs on the first columns are acting on a object (transitive), whereas those on the second column act by themselves, or at least without object. (intransitive).
Felling the tree is to make them fall.
Raising your hand is to make it rise.
Lay down your legs as you lie on the bed.
The fish finally bites the bait.
Interestingly in the 3 first lines or examples, we find that there is a shift from vowel E to A between the 2 columns. (phonetically we can convert raise=[rejz], rise=[rajz], lay=[lej], lie=[laj] )
Following this rule, I (humbly) propose the following extensions:
Salut à tous ! Facebook est bloqué en Chine alors je vais donner des nouvelles ici (via mon téléphone).
Je suis arrivé vendredi soir à Pékin pour retrouver Matthieu. Samedi le bon visiter le temple du ciel et nous avons trouvé par hasard une boutique d'ocarina qui m'a enchanté !
Dimanche on a visité toute la cité interdite qui offre plein de petit recoins charmant à côté des immenses pavillons bourdonnant de touristes. Hier lundi on a visité le palais d'été avant de se diriger vers la grande muraille en bus et en transport locaux.
On attaque ce matin une randonnée sur une portion peu restaurée, Jinshanling. Le temps devrait se découvrir mais la température descendra en dessous de 10 degrés ! Ça va être culte !
En gribouillant avec ma nouvelle plume de calligraphie, une phrase m'est venue... "Tous les jours offrent leur lot de surprises et présents", avec l’idée de parler des petites perles quotidiennes, que l'on ne reconnait pas toujours, que l'on considère souvent comme dues, et que l'on ne pense que rarement à transmettre, tels les héritiers d'une grâce.
After quite some time thinking about RDF and semi-structured data, as well as making endless lists of Chinese words and characters, i've come to wish (and vainly looked for it) that some gizmo-App would enable the following:
Put items on an empty screen surface, in the form of label or boxes (contacts name, Chinese character, words, etc.)
Draw links between them (affinity, kinship, phonetics, meaning, shape, etc.)
Let the graph converge and structure itself according to the links
To go further:
Various types of links could be defined
Different link attractions could be defined, to give different results depending on priority (e.g. get a graph showing rather friendship than kinship, or rather meaning than phonetics)
Anyone here with the skill, time, and/or passion for this ? Thanks !
Voici une compo de la fin de l’année dernière, sur le thème "Voyage au centre de la Terre"... Je l'ai tourné en la découverte d'une grande porte de pierre révélée a la suite d'un tremblement de terre, conduisant vers une civilisation oubliée et étrange..
More than 15 years ago, I came across a book called "Dictionary of Roots from Proto Indo-European (PIE) Languages". Back then I had been slightly into Greek roots, but not so much into languages as a whole. I much preferred spending time on exotic alphabets, which I believed where more harmonious and easier encompass. Languages, on the contrary, looked like immense and chaotic jungles, calling for a never ending journey... rather discouraging!
In 2006, I've met Esperanto, which became familiar to me within few days (as it would for anyone, that's the beauty of it!). Esperanto has totally changed my perception of grammar and lexicon, in a word, my perception of languages. It exemplified both a methodical construction and a harmonious simplicity. From then, languages have become a fascinating topic: Chinese, Malay, Persian, Arabic, Vietnamese, Sanskrit, Greek, Latin, Hebrew, Japanese, Spanish...
Last year I've suddenly rediscovered this dictionary and how it can wonderfully link words with unexpected connections. Here is a summary of the main PIE roots... I'm slowly preparing it and will update progressively. It's now filled until letter E!
Voila, j'ai enfin pris un numéro avec forfait histoire de ne plus le perdre faute d'approvisionnement... Chez Free, un joli 07 pleins de chiffres verts: 07 81 77 42 77, ou plus clairement: "Hu Yefumofu". À noter ！